openlp/openlp/core/api/websockets.py

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# -*- coding: utf-8 -*-
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##########################################################################
# OpenLP - Open Source Lyrics Projection #
# ---------------------------------------------------------------------- #
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# Copyright (c) 2008-2022 OpenLP Developers #
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# ---------------------------------------------------------------------- #
# This program is free software: you can redistribute it and/or modify #
# it under the terms of the GNU General Public License as published by #
# the Free Software Foundation, either version 3 of the License, or #
# (at your option) any later version. #
# #
# This program is distributed in the hope that it will be useful, #
# but WITHOUT ANY WARRANTY; without even the implied warranty of #
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the #
# GNU General Public License for more details. #
# #
# You should have received a copy of the GNU General Public License #
# along with this program. If not, see <https://www.gnu.org/licenses/>. #
##########################################################################
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"""
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The :mod:`websockets` module contains the websockets server. This is a server used by remotes to listen for stage
changes from within OpenLP. It uses JSON to communicate with the remotes.
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"""
import asyncio
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import json
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import logging
import time
from websockets import serve
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from openlp.core.common.mixins import LogMixin, RegistryProperties
from openlp.core.common.registry import Registry
from openlp.core.threading import ThreadWorker, run_thread
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from openlp.core.api.websocketspoll import WebSocketPoller
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USERS = set()
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poller = WebSocketPoller()
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log = logging.getLogger(__name__)
# Disable DEBUG logs for the websockets lib
ws_logger = logging.getLogger('websockets')
ws_logger.setLevel(logging.ERROR)
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async def handle_websocket(websocket, path):
"""
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Handle web socket requests and return the state information
Check every 0.2 seconds to get the latest position and send if it changed.
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:param websocket: request from client
:param path: determines the endpoints supported - Not needed
"""
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log.debug('WebSocket handle_websocket connection')
await register(websocket)
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reply = poller.get_state()
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if reply:
json_reply = json.dumps(reply).encode()
await websocket.send(json_reply)
while True:
try:
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await notify_users()
await asyncio.wait_for(websocket.recv(), 0.2)
except asyncio.TimeoutError:
pass
except Exception:
await unregister(websocket)
break
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async def register(websocket):
"""
Register Clients
:param websocket: The client details
:return:
"""
log.debug('WebSocket handler register')
USERS.add(websocket)
async def unregister(websocket):
"""
Unregister Clients
:param websocket: The client details
:return:
"""
log.debug('WebSocket handler unregister')
USERS.remove(websocket)
async def notify_users():
"""
Dispatch state to all registered users if we have any changes
:return:
"""
if USERS: # asyncio.wait doesn't accept an empty list
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reply = poller.get_state_if_changed()
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if reply:
json_reply = json.dumps(reply).encode()
await asyncio.wait([user.send(json_reply) for user in USERS])
class WebSocketWorker(ThreadWorker, RegistryProperties, LogMixin):
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"""
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A special Qt thread class to allow the WebSockets server to run at the same time as the UI.
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"""
def start(self):
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"""
Run the worker.
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"""
settings = Registry().get('settings_thread')
address = settings.value('api/ip address')
port = settings.value('api/websocket port')
# Start the event loop
self.event_loop = asyncio.new_event_loop()
asyncio.set_event_loop(self.event_loop)
# Create the websocker server
loop = 1
self.server = None
while not self.server:
try:
self.server = serve(handle_websocket, address, port)
log.debug('WebSocket server started on {addr}:{port}'.format(addr=address, port=port))
except Exception:
log.exception('Failed to start WebSocket server')
loop += 1
time.sleep(0.1)
if not self.server and loop > 3:
log.error('Unable to start WebSocket server {addr}:{port}, giving up'.format(addr=address, port=port))
if self.server:
# If the websocket server exists, start listening
try:
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self.event_loop.run_until_complete(self.server)
self.event_loop.run_forever()
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except Exception:
log.exception('Failed to start WebSocket server')
finally:
self.event_loop.close()
self.quit.emit()
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def stop(self):
"""
Stop the websocket server
"""
self.event_loop.call_soon_threadsafe(self.event_loop.stop)
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class WebSocketServer(RegistryProperties, LogMixin):
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"""
Wrapper round a server instance
"""
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def __init__(self):
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"""
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Initialise and start the WebSockets server
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"""
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super(WebSocketServer, self).__init__()
if not Registry().get_flag('no_web_server'):
worker = WebSocketWorker()
run_thread(worker, 'websocket_server')