forked from openlp/openlp
Video background loop/change
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02abcf24fc
commit
0d36cba0bb
@ -81,17 +81,14 @@ body {
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</style>
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</style>
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<script language="javascript">
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<script language="javascript">
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var timer = null;
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var timer = null;
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var video_timer = null;
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var transition = %s;
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var transition = %s;
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function show_video(state, path, volume, loop){
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function show_video(state, path, volume, loop){
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var vid = document.getElementById('video');
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var vid = document.getElementById('video');
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if(path != null)
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if(path != null){
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vid.src = path;
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vid.src = path;
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if(loop != null){
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vid.load();
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if(loop)
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vid.loop = 'loop';
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else
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vid.loop = '';
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}
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}
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if(volume != null){
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if(volume != null){
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vid.volume = volume;
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vid.volume = volume;
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@ -100,23 +97,55 @@ body {
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case 'play':
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case 'play':
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vid.play();
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vid.play();
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vid.style.display = 'block';
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vid.style.display = 'block';
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if(loop)
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video_timer = setInterval('video_loop()', 200);
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break;
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break;
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case 'pause':
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case 'pause':
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if(video_timer!=null){
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clearInterval(video_timer);
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video_timer = null;
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}
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vid.pause();
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vid.pause();
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vid.style.display = 'block';
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vid.style.display = 'block';
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break;
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break;
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case 'stop':
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case 'stop':
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if(video_timer!=null){
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clearInterval(video_timer);
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video_timer = null;
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}
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vid.pause();
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vid.pause();
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vid.style.display = 'none';
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vid.style.display = 'none';
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vid.load();
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break;
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break;
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case 'close':
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case 'close':
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if(video_timer!=null){
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clearInterval(video_timer);
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video_timer = null;
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}
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vid.pause();
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vid.pause();
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vid.style.display = 'none';
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vid.style.display = 'none';
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vid.src = '';
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vid.src = '';
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break;
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break;
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}
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}
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}
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}
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function video_loop(){
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// The preferred method would be to use the video tag loop attribute
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// But QtWebKit doesn't support this. Neither does it support the
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// onended event, hence the setInterval()
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// In addition, setting the currentTime attribute to zero to restart
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// the video raises an INDEX_SIZE_ERROR: DOM Exception 1
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// To complicate it further, sometimes vid.currentTime stops
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// slightly short of vid.duration and vid.ended is intermittent!
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//
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// Note, currently the background may go black between loops. Not
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// desirable. Need to investigate using two <video>'s, and hiding/
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// preloading one, and toggle between the two when looping.
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var vid = document.getElementById('video');
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if(vid.ended||vid.currentTime+0.2>=vid.duration){
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vid.load();
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vid.play();
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}
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}
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function show_image(src){
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function show_image(src){
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var img = document.getElementById('image');
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var img = document.getElementById('image');
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img.src = src;
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img.src = src;
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