Naming fixes for toolbar and maindisplay

This commit is contained in:
Jon Tibble 2010-07-07 18:06:31 +01:00
parent cde04a9218
commit 19a831d9cf
2 changed files with 17 additions and 17 deletions

View File

@ -71,27 +71,27 @@ class OpenLPToolbar(QtGui.QToolBar):
``objectname`` ``objectname``
The name of the object, as used in `<button>.setObjectName()`. The name of the object, as used in `<button>.setObjectName()`.
""" """
ToolbarButton = None toolbarButton = None
if icon: if icon:
ButtonIcon = build_icon(icon) buttonIcon = build_icon(icon)
if slot and not checkable: if slot and not checkable:
ToolbarButton = self.addAction(ButtonIcon, title, slot) toolbarButton = self.addAction(buttonIcon, title, slot)
else: else:
ToolbarButton = self.addAction(ButtonIcon, title) toolbarButton = self.addAction(buttonIcon, title)
self.icons[title] = ButtonIcon self.icons[title] = buttonIcon
else: else:
ToolbarButton = QtGui.QAction(title, ToolbarButton) toolbarButton = QtGui.QAction(title, toolbarButton)
self.addAction(ToolbarButton) self.addAction(toolbarButton)
QtCore.QObject.connect(ToolbarButton, QtCore.QObject.connect(toolbarButton,
QtCore.SIGNAL(u'triggered()'), slot) QtCore.SIGNAL(u'triggered()'), slot)
if tooltip: if tooltip:
ToolbarButton.setToolTip(tooltip) toolbarButton.setToolTip(tooltip)
if checkable: if checkable:
ToolbarButton.setCheckable(True) toolbarButton.setCheckable(True)
QtCore.QObject.connect(ToolbarButton, QtCore.QObject.connect(toolbarButton,
QtCore.SIGNAL(u'toggled(bool)'), slot) QtCore.SIGNAL(u'toggled(bool)'), slot)
self.actions[title] = ToolbarButton self.actions[title] = toolbarButton
return ToolbarButton return toolbarButton
def addToolbarSeparator(self, handle): def addToolbarSeparator(self, handle):
""" """

View File

@ -250,19 +250,19 @@ class MainDisplay(DisplayWidget):
self.scene.setSceneRect(0, 0, self.size().width(), self.size().height()) self.scene.setSceneRect(0, 0, self.size().width(), self.size().height())
self.webView.setGeometry(0, 0, self.size().width(), self.size().height()) self.webView.setGeometry(0, 0, self.size().width(), self.size().height())
#Build a custom splash screen #Build a custom splash screen
self.InitialFrame = QtGui.QImage( self.initialFrame = QtGui.QImage(
self.screen[u'size'].width(), self.screen[u'size'].width(),
self.screen[u'size'].height(), self.screen[u'size'].height(),
QtGui.QImage.Format_ARGB32_Premultiplied) QtGui.QImage.Format_ARGB32_Premultiplied)
splash_image = QtGui.QImage(u':/graphics/openlp-splash-screen.png') splash_image = QtGui.QImage(u':/graphics/openlp-splash-screen.png')
painter_image = QtGui.QPainter() painter_image = QtGui.QPainter()
painter_image.begin(self.InitialFrame) painter_image.begin(self.initialFrame)
painter_image.fillRect(self.InitialFrame.rect(), QtCore.Qt.white) painter_image.fillRect(self.initialFrame.rect(), QtCore.Qt.white)
painter_image.drawImage( painter_image.drawImage(
(self.screen[u'size'].width() - splash_image.width()) / 2, (self.screen[u'size'].width() - splash_image.width()) / 2,
(self.screen[u'size'].height() - splash_image.height()) / 2, (self.screen[u'size'].height() - splash_image.height()) / 2,
splash_image) splash_image)
self.displayImage(self.InitialFrame) self.displayImage(self.initialFrame)
self.repaint() self.repaint()
#Build a Black screen #Build a Black screen
painter = QtGui.QPainter() painter = QtGui.QPainter()