forked from openlp/openlp
Disable the shortcut controls when an action has not been selected
Add this to your merge proposal: -------------------------------- lp:~raoul-snyman/openlp/custom-shortcuts-2.4 (revision 2681) [SUCCESS] https://ci.openlp.io/job/Branch-01-Pull/1952/ [SUCCESS] https://ci.openlp.io/job/Branch-02-Functional-Tests/1863/ [SUCCESS] https://ci.openlp.io/job/Branch-03-Interface-Tests/1804/ [SUCCESS] https://ci.openlp.io/job/Branch-04a-Windows_Functional_Tests/1530/ [SUCCESS] https://ci.openlp.io/job... bzr-revno: 2681
This commit is contained in:
commit
950afd08e7
@ -1,11 +1,12 @@
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OpenLP 2.4.6
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============
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* Fixed a bug where the author type upgrade was being ignore because it was looking at the wrong table
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* Fixed a bug where the songs_songbooks table was not being created because the if expression was the wrong way round
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* Changed the songs_songbooks migration SQL slightly to take into account a bug that has (hopefully) been fixed
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* Fix a bug where the author type upgrade was being ignore because it was looking at the wrong table
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* Fix a bug where the songs_songbooks table was not being created because the if expression was the wrong way round
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* Change the songs_songbooks migration SQL slightly to take into account a bug that has (hopefully) been fixed
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* Sometimes the timer goes off as OpenLP is shutting down, and the application has already been deleted (reported via support system)
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* Fix opening the data folder (KDE thought the old way was an SMB share)
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* Fix a problem with the new QMediaPlayer not controlling the playlist anymore
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* Added importing of author types to the OpenLP 2 song importer
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* Add importing of author types to the OpenLP 2 song importer
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* Fix a problem with loading Qt's translation files, bug #1676163
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* Disable the controls in the shortcut dialog unless a shortcut is actually selected
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@ -49,6 +49,8 @@ class ShortcutListForm(QtWidgets.QDialog, Ui_ShortcutListDialog, RegistryPropert
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self.changed_actions = {}
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self.action_list = ActionList.get_instance()
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self.dialog_was_shown = False
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self.default_radio_button.setEnabled(False)
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self.custom_radio_button.setEnabled(False)
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self.primary_push_button.toggled.connect(self.on_primary_push_button_clicked)
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self.alternate_push_button.toggled.connect(self.on_alternate_push_button_clicked)
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self.tree_widget.currentItemChanged.connect(self.on_current_item_changed)
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@ -110,8 +112,89 @@ class ShortcutListForm(QtWidgets.QDialog, Ui_ShortcutListDialog, RegistryPropert
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self.reload_shortcut_list()
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self._adjust_button(self.primary_push_button, False, False, '')
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self._adjust_button(self.alternate_push_button, False, False, '')
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self._set_controls_enabled(False)
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return QtWidgets.QDialog.exec(self)
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def _validiate_shortcut(self, changing_action, key_sequence):
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"""
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Checks if the given ``changing_action `` can use the given ``key_sequence``. Returns ``True`` if the
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``key_sequence`` can be used by the action, otherwise displays a dialog and returns ``False``.
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:param changing_action: The action which wants to use the ``key_sequence``.
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:param key_sequence: The key sequence which the action want so use.
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"""
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is_valid = True
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for category in self.action_list.categories:
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for action in category.actions:
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shortcuts = self._action_shortcuts(action)
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if key_sequence not in shortcuts:
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continue
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if action is changing_action:
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if self.primary_push_button.isChecked() and shortcuts.index(key_sequence) == 0:
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continue
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if self.alternate_push_button.isChecked() and shortcuts.index(key_sequence) == 1:
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continue
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# Have the same parent, thus they cannot have the same shortcut.
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if action.parent() is changing_action.parent():
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is_valid = False
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# The new shortcut is already assigned, but if both shortcuts are only valid in a different widget the
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# new shortcut is valid, because they will not interfere.
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if action.shortcutContext() in [QtCore.Qt.WindowShortcut, QtCore.Qt.ApplicationShortcut]:
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is_valid = False
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if changing_action.shortcutContext() in [QtCore.Qt.WindowShortcut, QtCore.Qt.ApplicationShortcut]:
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is_valid = False
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if not is_valid:
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self.main_window.warning_message(translate('OpenLP.ShortcutListDialog', 'Duplicate Shortcut'),
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translate('OpenLP.ShortcutListDialog',
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'The shortcut "%s" is already assigned to another action, please'
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' use a different shortcut.') %
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self.get_shortcut_string(key_sequence, for_display=True))
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self.dialog_was_shown = True
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return is_valid
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def _action_shortcuts(self, action):
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"""
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This returns the shortcuts for the given ``action``, which also includes those shortcuts which are not saved
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yet but already assigned (as changes are applied when closing the dialog).
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"""
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if action in self.changed_actions:
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return self.changed_actions[action]
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return action.shortcuts()
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def _current_item_action(self, item=None):
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"""
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Returns the action of the given ``item``. If no item is given, we return the action of the current item of
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the ``tree_widget``.
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"""
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if item is None:
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item = self.tree_widget.currentItem()
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if item is None:
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return
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return item.data(0, QtCore.Qt.UserRole)
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def _adjust_button(self, button, checked=None, enabled=None, text=None):
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"""
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Can be called to adjust more properties of the given ``button`` at once.
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"""
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# Set the text before checking the button, because this emits a signal.
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if text is not None:
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button.setText(text)
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if checked is not None:
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button.setChecked(checked)
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if enabled is not None:
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button.setEnabled(enabled)
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def _set_controls_enabled(self, is_enabled=False):
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"""
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Enable or disable the shortcut controls
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"""
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self.default_radio_button.setEnabled(is_enabled)
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self.custom_radio_button.setEnabled(is_enabled)
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self.primary_push_button.setEnabled(is_enabled)
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self.alternate_push_button.setEnabled(is_enabled)
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self.clear_primary_button.setEnabled(is_enabled)
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self.clear_alternate_button.setEnabled(is_enabled)
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def reload_shortcut_list(self):
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"""
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Reload the ``tree_widget`` list to add new and remove old actions.
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@ -229,8 +312,7 @@ class ShortcutListForm(QtWidgets.QDialog, Ui_ShortcutListDialog, RegistryPropert
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A item has been pressed. We adjust the button's text to the action's shortcut which is encapsulate in the item.
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"""
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action = self._current_item_action(item)
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self.primary_push_button.setEnabled(action is not None)
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self.alternate_push_button.setEnabled(action is not None)
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self._set_controls_enabled(action is not None)
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primary_text = ''
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alternate_text = ''
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primary_label_text = ''
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@ -244,7 +326,7 @@ class ShortcutListForm(QtWidgets.QDialog, Ui_ShortcutListDialog, RegistryPropert
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if len(action.default_shortcuts) == 2:
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alternate_label_text = self.get_shortcut_string(action.default_shortcuts[1], for_display=True)
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shortcuts = self._action_shortcuts(action)
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# We do not want to loose pending changes, that is why we have to keep the text when, this function has not
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# We do not want to loose pending changes, that is why we have to keep the text when this function has not
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# been triggered by a signal.
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if item is None:
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primary_text = self.primary_push_button.text()
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@ -254,7 +336,7 @@ class ShortcutListForm(QtWidgets.QDialog, Ui_ShortcutListDialog, RegistryPropert
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elif len(shortcuts) == 2:
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primary_text = self.get_shortcut_string(shortcuts[0], for_display=True)
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alternate_text = self.get_shortcut_string(shortcuts[1], for_display=True)
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# When we are capturing a new shortcut, we do not want, the buttons to display the current shortcut.
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# When we are capturing a new shortcut, we do not want the buttons to display the current shortcut.
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if self.primary_push_button.isChecked():
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primary_text = ''
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if self.alternate_push_button.isChecked():
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@ -396,75 +478,6 @@ class ShortcutListForm(QtWidgets.QDialog, Ui_ShortcutListDialog, RegistryPropert
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self.refresh_shortcut_list()
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self.on_current_item_changed(self.tree_widget.currentItem())
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def _validiate_shortcut(self, changing_action, key_sequence):
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"""
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Checks if the given ``changing_action `` can use the given ``key_sequence``. Returns ``True`` if the
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``key_sequence`` can be used by the action, otherwise displays a dialog and returns ``False``.
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:param changing_action: The action which wants to use the ``key_sequence``.
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:param key_sequence: The key sequence which the action want so use.
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"""
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is_valid = True
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for category in self.action_list.categories:
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for action in category.actions:
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shortcuts = self._action_shortcuts(action)
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if key_sequence not in shortcuts:
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continue
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if action is changing_action:
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if self.primary_push_button.isChecked() and shortcuts.index(key_sequence) == 0:
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continue
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if self.alternate_push_button.isChecked() and shortcuts.index(key_sequence) == 1:
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continue
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# Have the same parent, thus they cannot have the same shortcut.
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if action.parent() is changing_action.parent():
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is_valid = False
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# The new shortcut is already assigned, but if both shortcuts are only valid in a different widget the
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# new shortcut is valid, because they will not interfere.
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if action.shortcutContext() in [QtCore.Qt.WindowShortcut, QtCore.Qt.ApplicationShortcut]:
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is_valid = False
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if changing_action.shortcutContext() in [QtCore.Qt.WindowShortcut, QtCore.Qt.ApplicationShortcut]:
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is_valid = False
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if not is_valid:
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self.main_window.warning_message(translate('OpenLP.ShortcutListDialog', 'Duplicate Shortcut'),
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translate('OpenLP.ShortcutListDialog',
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'The shortcut "%s" is already assigned to another action, please'
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' use a different shortcut.') %
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self.get_shortcut_string(key_sequence, for_display=True))
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self.dialog_was_shown = True
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return is_valid
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def _action_shortcuts(self, action):
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"""
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This returns the shortcuts for the given ``action``, which also includes those shortcuts which are not saved
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yet but already assigned (as changes are applied when closing the dialog).
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"""
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if action in self.changed_actions:
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return self.changed_actions[action]
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return action.shortcuts()
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def _current_item_action(self, item=None):
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"""
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Returns the action of the given ``item``. If no item is given, we return the action of the current item of
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the ``tree_widget``.
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"""
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if item is None:
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item = self.tree_widget.currentItem()
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if item is None:
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return
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return item.data(0, QtCore.Qt.UserRole)
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def _adjust_button(self, button, checked=None, enabled=None, text=None):
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"""
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Can be called to adjust more properties of the given ``button`` at once.
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"""
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# Set the text before checking the button, because this emits a signal.
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if text is not None:
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button.setText(text)
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if checked is not None:
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button.setChecked(checked)
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if enabled is not None:
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button.setEnabled(enabled)
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@staticmethod
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def get_shortcut_string(shortcut, for_display=False):
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if for_display:
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@ -52,6 +52,24 @@ class TestShortcutform(TestCase, TestMixin):
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del self.form
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del self.main_window
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def test_set_controls_enabled(self):
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"""
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Test that the _set_controls_enabled() method works correctly
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"""
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# GIVEN: A shortcut form, and a value to set the controls
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is_enabled = True
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# WHEN: _set_controls_enabled() is called
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self.form._set_controls_enabled(is_enabled)
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# THEN: The controls should be enabled
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assert self.form.default_radio_button.isEnabled() is True
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assert self.form.custom_radio_button.isEnabled() is True
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assert self.form.primary_push_button.isEnabled() is True
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assert self.form.alternate_push_button.isEnabled() is True
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assert self.form.clear_primary_button.isEnabled() is True
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assert self.form.clear_alternate_button.isEnabled() is True
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def adjust_button_test(self):
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"""
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Test the _adjust_button() method
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@ -71,6 +89,27 @@ class TestShortcutform(TestCase, TestMixin):
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mocked_check_method.assert_called_once_with(True)
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self.assertEqual(button.isEnabled(), enabled, 'The button should be disabled.')
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@patch('openlp.core.ui.shortcutlistform.QtWidgets.QDialog.exec')
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def test_exec(self, mocked_exec):
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"""
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Test the exec method
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"""
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# GIVEN: A form and a mocked out base exec method
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mocked_exec.return_value = True
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# WHEN: exec is called
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result = self.form.exec()
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# THEN: The result should be True and the controls should be disabled
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assert self.form.default_radio_button.isEnabled() is False
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assert self.form.custom_radio_button.isEnabled() is False
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assert self.form.primary_push_button.isEnabled() is False
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assert self.form.alternate_push_button.isEnabled() is False
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assert self.form.clear_primary_button.isEnabled() is False
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assert self.form.clear_alternate_button.isEnabled() is False
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mocked_exec.assert_called_once_with(self.form)
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assert result is True
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def space_key_press_event_test(self):
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"""
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Test the keyPressEvent when the spacebar was pressed
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