forked from openlp/openlp
spelltextedit: code standards
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32ab855eb1
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@ -41,8 +41,7 @@ try:
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except ImportError:
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except ImportError:
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ENCHANT_AVAILABLE = False
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ENCHANT_AVAILABLE = False
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# based on code from
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# based on code from http://john.nachtimwald.com/2009/08/22/qplaintextedit-with-in-line-spell-check
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# http://john.nachtimwald.com/2009/08/22/qplaintextedit-with-in-line-spell-check
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from PyQt4 import QtCore, QtGui
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from PyQt4 import QtCore, QtGui
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@ -56,19 +55,19 @@ class SpellTextEdit(QtGui.QPlainTextEdit):
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"""
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"""
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Spell checking widget based on QPlanTextEdit.
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Spell checking widget based on QPlanTextEdit.
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"""
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"""
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def __init__(self, parent=None, formattingTagsAllowed=True):
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def __init__(self, parent=None, formatting_tags_allowed=True):
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"""
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"""
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Constructor.
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Constructor.
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"""
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"""
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global ENCHANT_AVAILABLE
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global ENCHANT_AVAILABLE
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QtGui.QPlainTextEdit.__init__(self, parent)
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QtGui.QPlainTextEdit.__init__(self, parent)
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self.formattingTagsAllowed = formattingTagsAllowed
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self.formatting_tags_allowed = formatting_tags_allowed
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# Default dictionary based on the current locale.
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# Default dictionary based on the current locale.
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if ENCHANT_AVAILABLE:
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if ENCHANT_AVAILABLE:
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try:
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try:
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self.dictionary = enchant.Dict()
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self.dictionary = enchant.Dict()
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self.highlighter = Highlighter(self.document())
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self.highlighter = Highlighter(self.document())
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self.highlighter.spellingDictionary = self.dictionary
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self.highlighter.spelling_dictionary = self.dictionary
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except (Error, DictNotFoundError):
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except (Error, DictNotFoundError):
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ENCHANT_AVAILABLE = False
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ENCHANT_AVAILABLE = False
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log.debug(u'Could not load default dictionary')
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log.debug(u'Could not load default dictionary')
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@ -78,8 +77,7 @@ class SpellTextEdit(QtGui.QPlainTextEdit):
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Handle mouse clicks within the text edit region.
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Handle mouse clicks within the text edit region.
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"""
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"""
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if event.button() == QtCore.Qt.RightButton:
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if event.button() == QtCore.Qt.RightButton:
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# Rewrite the mouse event to a left button event so the cursor is
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# Rewrite the mouse event to a left button event so the cursor is moved to the location of the pointer.
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# moved to the location of the pointer.
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event = QtGui.QMouseEvent(QtCore.QEvent.MouseButtonPress,
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event = QtGui.QMouseEvent(QtCore.QEvent.MouseButtonPress,
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event.pos(), QtCore.Qt.LeftButton, QtCore.Qt.LeftButton, QtCore.Qt.NoModifier)
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event.pos(), QtCore.Qt.LeftButton, QtCore.Qt.LeftButton, QtCore.Qt.NoModifier)
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QtGui.QPlainTextEdit.mousePressEvent(self, event)
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QtGui.QPlainTextEdit.mousePressEvent(self, event)
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@ -88,7 +86,7 @@ class SpellTextEdit(QtGui.QPlainTextEdit):
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"""
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"""
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Provide the context menu for the text edit region.
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Provide the context menu for the text edit region.
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"""
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"""
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popupMenu = self.createStandardContextMenu()
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popup_menu = self.createStandardContextMenu()
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# Select the word under the cursor.
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# Select the word under the cursor.
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cursor = self.textCursor()
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cursor = self.textCursor()
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# only select text if not already selected
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# only select text if not already selected
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@ -97,14 +95,13 @@ class SpellTextEdit(QtGui.QPlainTextEdit):
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self.setTextCursor(cursor)
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self.setTextCursor(cursor)
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# Add menu with available languages.
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# Add menu with available languages.
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if ENCHANT_AVAILABLE:
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if ENCHANT_AVAILABLE:
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lang_menu = QtGui.QMenu(
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lang_menu = QtGui.QMenu(translate('OpenLP.SpellTextEdit', 'Language:'))
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translate('OpenLP.SpellTextEdit', 'Language:'))
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for lang in enchant.list_languages():
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for lang in enchant.list_languages():
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action = create_action(lang_menu, lang, text=lang, checked=lang == self.dictionary.tag)
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action = create_action(lang_menu, lang, text=lang, checked=lang == self.dictionary.tag)
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lang_menu.addAction(action)
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lang_menu.addAction(action)
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popupMenu.insertSeparator(popupMenu.actions()[0])
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popup_menu.insertSeparator(popup_menu.actions()[0])
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popupMenu.insertMenu(popupMenu.actions()[0], lang_menu)
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popup_menu.insertMenu(popup_menu.actions()[0], lang_menu)
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lang_menu.triggered.connect(self.setLanguage)
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lang_menu.triggered.connect(self.set_language)
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# Check if the selected word is misspelled and offer spelling suggestions if it is.
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# Check if the selected word is misspelled and offer spelling suggestions if it is.
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if ENCHANT_AVAILABLE and self.textCursor().hasSelection():
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if ENCHANT_AVAILABLE and self.textCursor().hasSelection():
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text = self.textCursor().selectedText()
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text = self.textCursor().selectedText()
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@ -112,22 +109,22 @@ class SpellTextEdit(QtGui.QPlainTextEdit):
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spell_menu = QtGui.QMenu(translate('OpenLP.SpellTextEdit', 'Spelling Suggestions'))
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spell_menu = QtGui.QMenu(translate('OpenLP.SpellTextEdit', 'Spelling Suggestions'))
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for word in self.dictionary.suggest(text):
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for word in self.dictionary.suggest(text):
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action = SpellAction(word, spell_menu)
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action = SpellAction(word, spell_menu)
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action.correct.connect(self.correctWord)
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action.correct.connect(self.correct_word)
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spell_menu.addAction(action)
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spell_menu.addAction(action)
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# Only add the spelling suggests to the menu if there are suggestions.
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# Only add the spelling suggests to the menu if there are suggestions.
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if spell_menu.actions():
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if spell_menu.actions():
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popupMenu.insertMenu(popupMenu.actions()[0], spell_menu)
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popup_menu.insertMenu(popup_menu.actions()[0], spell_menu)
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tagMenu = QtGui.QMenu(translate('OpenLP.SpellTextEdit', 'Formatting Tags'))
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tag_menu = QtGui.QMenu(translate('OpenLP.SpellTextEdit', 'Formatting Tags'))
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if self.formattingTagsAllowed:
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if self.formatting_tags_allowed:
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for html in FormattingTags.get_html_tags():
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for html in FormattingTags.get_html_tags():
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action = SpellAction(html[u'desc'], tagMenu)
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action = SpellAction(html[u'desc'], tag_menu)
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action.correct.connect(self.htmlTag)
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action.correct.connect(self.html_tag)
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tagMenu.addAction(action)
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tag_menu.addAction(action)
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popupMenu.insertSeparator(popupMenu.actions()[0])
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popup_menu.insertSeparator(popup_menu.actions()[0])
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popupMenu.insertMenu(popupMenu.actions()[0], tagMenu)
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popup_menu.insertMenu(popup_menu.actions()[0], tag_menu)
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popupMenu.exec_(event.globalPos())
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popup_menu.exec_(event.globalPos())
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def setLanguage(self, action):
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def set_language(self, action):
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"""
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"""
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Changes the language for this spelltextedit.
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Changes the language for this spelltextedit.
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@ -135,11 +132,11 @@ class SpellTextEdit(QtGui.QPlainTextEdit):
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The action.
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The action.
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"""
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"""
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self.dictionary = enchant.Dict(action.text())
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self.dictionary = enchant.Dict(action.text())
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self.highlighter.spellingDictionary = self.dictionary
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self.highlighter.spelling_dictionary = self.dictionary
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self.highlighter.highlightBlock(self.toPlainText())
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self.highlighter.highlight_block(self.toPlainText())
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self.highlighter.rehighlight()
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self.highlighter.rehighlight()
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def correctWord(self, word):
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def correct_word(self, word):
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"""
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"""
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Replaces the selected text with word.
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Replaces the selected text with word.
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"""
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"""
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@ -149,7 +146,7 @@ class SpellTextEdit(QtGui.QPlainTextEdit):
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cursor.insertText(word)
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cursor.insertText(word)
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cursor.endEditBlock()
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cursor.endEditBlock()
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def htmlTag(self, tag):
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def html_tag(self, tag):
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"""
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"""
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Replaces the selected text with word.
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Replaces the selected text with word.
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"""
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"""
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@ -181,22 +178,21 @@ class Highlighter(QtGui.QSyntaxHighlighter):
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Constructor
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Constructor
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"""
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"""
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QtGui.QSyntaxHighlighter.__init__(self, *args)
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QtGui.QSyntaxHighlighter.__init__(self, *args)
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self.spellingDictionary = None
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self.spelling_dictionary = None
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def highlightBlock(self, text):
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def highlight_block(self, text):
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"""
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"""
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Highlight misspelt words in a block of text
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Highlight misspelt words in a block of text
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"""
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"""
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if not self.spellingDictionary:
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if not self.spelling_dictionary:
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return
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return
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text = unicode(text)
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text = unicode(text)
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charFormat = QtGui.QTextCharFormat()
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char_format = QtGui.QTextCharFormat()
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charFormat.setUnderlineColor(QtCore.Qt.red)
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char_format.setUnderlineColor(QtCore.Qt.red)
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charFormat.setUnderlineStyle(QtGui.QTextCharFormat.SpellCheckUnderline)
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char_format.setUnderlineStyle(QtGui.QTextCharFormat.SpellCheckUnderline)
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for word_object in re.finditer(self.WORDS, text):
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for word_object in re.finditer(self.WORDS, text):
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if not self.spellingDictionary.check(word_object.group()):
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if not self.spelling_dictionary.check(word_object.group()):
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self.setFormat(word_object.start(),
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self.setFormat(word_object.start(), word_object.end() - word_object.start(), char_format)
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word_object.end() - word_object.start(), charFormat)
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class SpellAction(QtGui.QAction):
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class SpellAction(QtGui.QAction):
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