forked from openlp/openlp
fixe possible bug when using the clear buttons
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parent
575411388b
commit
f7e81ad70a
@ -29,6 +29,7 @@ import re
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from PyQt4 import QtCore, QtGui
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from openlp.core.lib import Receiver
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from openlp.core.utils import translate
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from openlp.core.utils.actions import ActionList
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from shortcutlistdialog import Ui_ShortcutListDialog
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@ -95,43 +96,7 @@ class ShortcutListForm(QtGui.QDialog, Ui_ShortcutListDialog):
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QtCore.Qt.ShiftModifier:
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key_string = u'Shift+' + key_string
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key_sequence = QtGui.QKeySequence(key_string)
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# The action we are attempting to change.
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changing_action = self._currentItemAction()
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shortcut_valid = True
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for category in self.action_list.categories:
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for action in category.actions:
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shortcuts = self._actionShortcuts(action)
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if key_sequence not in shortcuts:
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continue
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if action is changing_action:
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if self.primaryPushButton.isChecked() and \
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shortcuts.index(key_sequence) == 0:
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continue
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if self.alternatePushButton.isChecked() and \
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shortcuts.index(key_sequence) == 1:
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continue
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# Have the same parent, thus they cannot have the same shortcut.
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if action.parent() is changing_action.parent():
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shortcut_valid = False
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# The new shortcut is already assigned, but if both shortcuts
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# are only valid in a different widget the new shortcut is
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# vaild, because they will not interfere.
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if action.shortcutContext() in [QtCore.Qt.WindowShortcut,
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QtCore.Qt.ApplicationShortcut]:
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shortcut_valid = False
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if changing_action.shortcutContext() in \
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[QtCore.Qt.WindowShortcut, QtCore.Qt.ApplicationShortcut]:
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shortcut_valid = False
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if not shortcut_valid:
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QtGui.QMessageBox.warning(self,
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translate('OpenLP.ShortcutListDialog', 'Duplicate Shortcut'),
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unicode(translate('OpenLP.ShortcutListDialog', 'The shortcut '
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'"%s" is already assigned to another action, please '
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'use a different shortcut.')) % key_sequence.toString(),
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QtGui.QMessageBox.StandardButtons(QtGui.QMessageBox.Ok),
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QtGui.QMessageBox.Ok
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)
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else:
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if self._validiate_shortcut(self._currentItemAction(), key_sequence):
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if self.primaryPushButton.isChecked():
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self._adjustButton(self.primaryPushButton,
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False, text=key_sequence.toString())
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@ -227,6 +192,12 @@ class ShortcutListForm(QtGui.QDialog, Ui_ShortcutListDialog):
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new_shortcuts.append(
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QtGui.QKeySequence(self.alternatePushButton.text()))
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self.changedActions[action] = new_shortcuts
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if not self.primaryPushButton.text():
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# When we do not have a primary shortcut, the just entered alternate
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# shortcut will automatically become the primary shortcut. That is
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# why we have to adjust the primary button's text.
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self.primaryPushButton.setText(self.alternatePushButton.text())
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self.alternatePushButton.setText(u'')
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self.refreshShortcutList()
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def onItemDoubleClicked(self, item, column):
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@ -374,6 +345,16 @@ class ShortcutListForm(QtGui.QDialog, Ui_ShortcutListDialog):
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new_shortcuts = []
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if len(action.defaultShortcuts) != 0:
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new_shortcuts.append(action.defaultShortcuts[0])
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# We have to check if the primary default shortcut is available. But
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# we only have to check, if the action has a default primary
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# shortcut (an "empty" shortcut is always valid and if the action
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# does not have a default primary shortcut, then the alternative
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# shortcut (not the default one) will become primary shortcut, thus
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# the check will assume that an action were going to have the same
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# shortcut twice.
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if not self._validiate_shortcut(action, new_shortcuts[0]) and \
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new_shortcuts[0] != shortcuts[0]:
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return
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if len(shortcuts) == 2:
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new_shortcuts.append(shortcuts[1])
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self.changedActions[action] = new_shortcuts
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@ -394,10 +375,60 @@ class ShortcutListForm(QtGui.QDialog, Ui_ShortcutListDialog):
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new_shortcuts.append(shortcuts[0])
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if len(action.defaultShortcuts) == 2:
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new_shortcuts.append(action.defaultShortcuts[1])
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if len(new_shortcuts) == 2:
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if not self._validiate_shortcut(action, new_shortcuts[1]):
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return
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self.changedActions[action] = new_shortcuts
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self.refreshShortcutList()
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self.onCurrentItemChanged(self.treeWidget.currentItem())
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def _validiate_shortcut(self, changing_action, key_sequence):
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"""
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Checks if the given ``changing_action `` can use the given
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``key_sequence``. Returns ``True`` if the ``key_sequence`` can be used
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by the action, otherwise displays a dialog and returns ``False``.
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``changing_action``
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The action which wants to use the ``key_sequence``.
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``key_sequence``
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The key sequence which the action want so use.
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"""
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is_valid = True
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for category in self.action_list.categories:
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for action in category.actions:
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shortcuts = self._actionShortcuts(action)
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if key_sequence not in shortcuts:
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continue
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if action is changing_action:
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if self.primaryPushButton.isChecked() and \
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shortcuts.index(key_sequence) == 0:
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continue
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if self.alternatePushButton.isChecked() and \
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shortcuts.index(key_sequence) == 1:
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continue
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# Have the same parent, thus they cannot have the same shortcut.
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if action.parent() is changing_action.parent():
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is_valid = False
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# The new shortcut is already assigned, but if both shortcuts
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# are only valid in a different widget the new shortcut is
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# vaild, because they will not interfere.
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if action.shortcutContext() in [QtCore.Qt.WindowShortcut,
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QtCore.Qt.ApplicationShortcut]:
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is_valid = False
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if changing_action.shortcutContext() in \
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[QtCore.Qt.WindowShortcut, QtCore.Qt.ApplicationShortcut]:
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is_valid = False
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if not is_valid:
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Receiver.send_message(u'openlp_warning_message', {
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u'title': translate('OpenLP.ShortcutListDialog',
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'Duplicate Shortcut'),
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u'message': unicode(translate('OpenLP.ShortcutListDialog',
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'The shortcut "%s" is already assigned to another action, '
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'please use a different shortcut.')) % key_sequence.toString()
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})
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return is_valid
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def _actionShortcuts(self, action):
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"""
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This returns the shortcuts for the given ``action``, which also includes
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