openlp/openlp/core/ui/shortcutlistform.py

487 lines
21 KiB
Python

# -*- coding: utf-8 -*-
# vim: autoindent shiftwidth=4 expandtab textwidth=80 tabstop=4 softtabstop=4
###############################################################################
# OpenLP - Open Source Lyrics Projection #
# --------------------------------------------------------------------------- #
# Copyright (c) 2008-2014 Raoul Snyman #
# Portions copyright (c) 2008-2014 Tim Bentley, Gerald Britton, Jonathan #
# Corwin, Samuel Findlay, Michael Gorven, Scott Guerrieri, Matthias Hub, #
# Meinert Jordan, Armin Köhler, Erik Lundin, Edwin Lunando, Brian T. Meyer. #
# Joshua Miller, Stevan Pettit, Andreas Preikschat, Mattias Põldaru, #
# Christian Richter, Philip Ridout, Simon Scudder, Jeffrey Smith, #
# Maikel Stuivenberg, Martin Thompson, Jon Tibble, Dave Warnock, #
# Frode Woldsund, Martin Zibricky #
# --------------------------------------------------------------------------- #
# This program is free software; you can redistribute it and/or modify it #
# under the terms of the GNU General Public License as published by the Free #
# Software Foundation; version 2 of the License. #
# #
# This program is distributed in the hope that it will be useful, but WITHOUT #
# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or #
# FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for #
# more details. #
# #
# You should have received a copy of the GNU General Public License along #
# with this program; if not, write to the Free Software Foundation, Inc., 59 #
# Temple Place, Suite 330, Boston, MA 02111-1307 USA #
###############################################################################
import logging
import re
from PyQt4 import QtCore, QtGui
from openlp.core.lib import Receiver
from openlp.core.lib.settings import Settings
from openlp.core.utils import translate
from openlp.core.utils.actions import ActionList
from shortcutlistdialog import Ui_ShortcutListDialog
REMOVE_AMPERSAND = re.compile(r'&{1}')
log = logging.getLogger(__name__)
class ShortcutListForm(QtGui.QDialog, Ui_ShortcutListDialog):
"""
The shortcut list dialog
"""
def __init__(self, parent=None):
QtGui.QDialog.__init__(self, parent)
self.setupUi(self)
self.changedActions = {}
self.action_list = ActionList.get_instance()
QtCore.QObject.connect(self.primaryPushButton,
QtCore.SIGNAL(u'toggled(bool)'), self.onPrimaryPushButtonClicked)
QtCore.QObject.connect(self.alternatePushButton,
QtCore.SIGNAL(u'toggled(bool)'), self.onAlternatePushButtonClicked)
QtCore.QObject.connect(self.treeWidget, QtCore.SIGNAL(
u'currentItemChanged(QTreeWidgetItem*, QTreeWidgetItem*)'),
self.onCurrentItemChanged)
QtCore.QObject.connect(self.treeWidget,
QtCore.SIGNAL(u'itemDoubleClicked(QTreeWidgetItem*, int)'),
self.onItemDoubleClicked)
QtCore.QObject.connect(self.clearPrimaryButton,
QtCore.SIGNAL(u'clicked(bool)'), self.onClearPrimaryButtonClicked)
QtCore.QObject.connect(self.clearAlternateButton,
QtCore.SIGNAL(u'clicked(bool)'), self.onClearAlternateButtonClicked)
QtCore.QObject.connect(self.buttonBox,
QtCore.SIGNAL(u'clicked(QAbstractButton*)'),
self.onRestoreDefaultsClicked)
QtCore.QObject.connect(self.defaultRadioButton,
QtCore.SIGNAL(u'clicked(bool)'), self.onDefaultRadioButtonClicked)
QtCore.QObject.connect(self.customRadioButton,
QtCore.SIGNAL(u'clicked(bool)'), self.onCustomRadioButtonClicked)
def keyPressEvent(self, event):
if event.key() == QtCore.Qt.Key_Space:
self.keyReleaseEvent(event)
elif self.primaryPushButton.isChecked() or \
self.alternatePushButton.isChecked():
self.keyReleaseEvent(event)
elif event.key() == QtCore.Qt.Key_Escape:
event.accept()
self.close()
def keyReleaseEvent(self, event):
if not self.primaryPushButton.isChecked() and \
not self.alternatePushButton.isChecked():
return
key = event.key()
if key == QtCore.Qt.Key_Shift or key == QtCore.Qt.Key_Control or \
key == QtCore.Qt.Key_Meta or key == QtCore.Qt.Key_Alt:
return
key_string = QtGui.QKeySequence(key).toString()
if event.modifiers() & QtCore.Qt.ControlModifier == \
QtCore.Qt.ControlModifier:
key_string = u'Ctrl+' + key_string
if event.modifiers() & QtCore.Qt.AltModifier == QtCore.Qt.AltModifier:
key_string = u'Alt+' + key_string
if event.modifiers() & QtCore.Qt.ShiftModifier == \
QtCore.Qt.ShiftModifier:
key_string = u'Shift+' + key_string
if event.modifiers() & QtCore.Qt.MetaModifier == \
QtCore.Qt.MetaModifier:
key_string = u'Meta+' + key_string
key_sequence = QtGui.QKeySequence(key_string)
if self._validiate_shortcut(self._currentItemAction(), key_sequence):
if self.primaryPushButton.isChecked():
self._adjustButton(self.primaryPushButton,
False, text=key_sequence.toString())
elif self.alternatePushButton.isChecked():
self._adjustButton(self.alternatePushButton,
False, text=key_sequence.toString())
def exec_(self):
self.changedActions = {}
self.reloadShortcutList()
self._adjustButton(self.primaryPushButton, False, False, u'')
self._adjustButton(self.alternatePushButton, False, False, u'')
return QtGui.QDialog.exec_(self)
def reloadShortcutList(self):
"""
Reload the ``treeWidget`` list to add new and remove old actions.
"""
self.treeWidget.clear()
for category in self.action_list.categories:
# Check if the category is for internal use only.
if category.name is None:
continue
item = QtGui.QTreeWidgetItem([category.name])
for action in category.actions:
actionText = REMOVE_AMPERSAND.sub('', unicode(action.text()))
actionItem = QtGui.QTreeWidgetItem([actionText])
actionItem.setIcon(0, action.icon())
actionItem.setData(0,
QtCore.Qt.UserRole, QtCore.QVariant(action))
item.addChild(actionItem)
self.treeWidget.addTopLevelItem(item)
item.setExpanded(True)
self.refreshShortcutList()
def refreshShortcutList(self):
"""
This refreshes the item's shortcuts shown in the list. Note, this
neither adds new actions nor removes old actions.
"""
iterator = QtGui.QTreeWidgetItemIterator(self.treeWidget)
while iterator.value():
item = iterator.value()
iterator += 1
action = self._currentItemAction(item)
if action is None:
continue
shortcuts = self._actionShortcuts(action)
if not shortcuts:
item.setText(1, u'')
item.setText(2, u'')
elif len(shortcuts) == 1:
item.setText(1, shortcuts[0].toString())
item.setText(2, u'')
else:
item.setText(1, shortcuts[0].toString())
item.setText(2, shortcuts[1].toString())
self.onCurrentItemChanged()
def onPrimaryPushButtonClicked(self, toggled):
"""
Save the new primary shortcut.
"""
self.customRadioButton.setChecked(True)
if toggled:
self.alternatePushButton.setChecked(False)
self.primaryPushButton.setText(u'')
return
action = self._currentItemAction()
if action is None:
return
shortcuts = self._actionShortcuts(action)
new_shortcuts = [QtGui.QKeySequence(self.primaryPushButton.text())]
if len(shortcuts) == 2:
new_shortcuts.append(shortcuts[1])
self.changedActions[action] = new_shortcuts
self.refreshShortcutList()
def onAlternatePushButtonClicked(self, toggled):
"""
Save the new alternate shortcut.
"""
self.customRadioButton.setChecked(True)
if toggled:
self.primaryPushButton.setChecked(False)
self.alternatePushButton.setText(u'')
return
action = self._currentItemAction()
if action is None:
return
shortcuts = self._actionShortcuts(action)
new_shortcuts = []
if shortcuts:
new_shortcuts.append(shortcuts[0])
new_shortcuts.append(
QtGui.QKeySequence(self.alternatePushButton.text()))
self.changedActions[action] = new_shortcuts
if not self.primaryPushButton.text():
# When we do not have a primary shortcut, the just entered alternate
# shortcut will automatically become the primary shortcut. That is
# why we have to adjust the primary button's text.
self.primaryPushButton.setText(self.alternatePushButton.text())
self.alternatePushButton.setText(u'')
self.refreshShortcutList()
def onItemDoubleClicked(self, item, column):
"""
A item has been double clicked. The ``primaryPushButton`` will be
checked and the item's shortcut will be displayed.
"""
action = self._currentItemAction(item)
if action is None:
return
self.primaryPushButton.setChecked(column in [0, 1])
self.alternatePushButton.setChecked(column not in [0, 1])
if column in [0, 1]:
self.primaryPushButton.setText(u'')
self.primaryPushButton.setFocus(QtCore.Qt.OtherFocusReason)
else:
self.alternatePushButton.setText(u'')
self.alternatePushButton.setFocus(QtCore.Qt.OtherFocusReason)
def onCurrentItemChanged(self, item=None, previousItem=None):
"""
A item has been pressed. We adjust the button's text to the action's
shortcut which is encapsulate in the item.
"""
action = self._currentItemAction(item)
self.primaryPushButton.setEnabled(action is not None)
self.alternatePushButton.setEnabled(action is not None)
primary_text = u''
alternate_text = u''
primary_label_text = u''
alternate_label_text = u''
if action is None:
self.primaryPushButton.setChecked(False)
self.alternatePushButton.setChecked(False)
else:
if action.defaultShortcuts:
primary_label_text = action.defaultShortcuts[0].toString()
if len(action.defaultShortcuts) == 2:
alternate_label_text = action.defaultShortcuts[1].toString()
shortcuts = self._actionShortcuts(action)
# We do not want to loose pending changes, that is why we have to
# keep the text when, this function has not been triggered by a
# signal.
if item is None:
primary_text = self.primaryPushButton.text()
alternate_text = self.alternatePushButton.text()
elif len(shortcuts) == 1:
primary_text = shortcuts[0].toString()
elif len(shortcuts) == 2:
primary_text = shortcuts[0].toString()
alternate_text = shortcuts[1].toString()
# When we are capturing a new shortcut, we do not want, the buttons to
# display the current shortcut.
if self.primaryPushButton.isChecked():
primary_text = u''
if self.alternatePushButton.isChecked():
alternate_text = u''
self.primaryPushButton.setText(primary_text)
self.alternatePushButton.setText(alternate_text)
self.primaryLabel.setText(primary_label_text)
self.alternateLabel.setText(alternate_label_text)
# We do not want to toggle and radio button, as the function has not
# been triggered by a signal.
if item is None:
return
if primary_label_text == primary_text and \
alternate_label_text == alternate_text:
self.defaultRadioButton.toggle()
else:
self.customRadioButton.toggle()
def onRestoreDefaultsClicked(self, button):
"""
Restores all default shortcuts.
"""
if self.buttonBox.buttonRole(button) != \
QtGui.QDialogButtonBox.ResetRole:
return
if QtGui.QMessageBox.question(self,
translate('OpenLP.ShortcutListDialog', 'Restore Default Shortcuts'),
translate('OpenLP.ShortcutListDialog', 'Do you want to restore all '
'shortcuts to their defaults?'), QtGui.QMessageBox.StandardButtons(
QtGui.QMessageBox.Yes |
QtGui.QMessageBox.No)) == QtGui.QMessageBox.No:
return
self._adjustButton(self.primaryPushButton, False, text=u'')
self._adjustButton(self.alternatePushButton, False, text=u'')
for category in self.action_list.categories:
for action in category.actions:
self.changedActions[action] = action.defaultShortcuts
self.refreshShortcutList()
def onDefaultRadioButtonClicked(self, toggled):
"""
The default radio button has been clicked, which means we have to make
sure, that we use the default shortcuts for the action.
"""
if not toggled:
return
action = self._currentItemAction()
if action is None:
return
temp_shortcuts = self._actionShortcuts(action)
self.changedActions[action] = action.defaultShortcuts
self.refreshShortcutList()
primary_button_text = u''
alternate_button_text = u''
if temp_shortcuts:
primary_button_text = temp_shortcuts[0].toString()
if len(temp_shortcuts) == 2:
alternate_button_text = temp_shortcuts[1].toString()
self.primaryPushButton.setText(primary_button_text)
self.alternatePushButton.setText(alternate_button_text)
def onCustomRadioButtonClicked(self, toggled):
"""
The custom shortcut radio button was clicked, thus we have to restore
the custom shortcuts by calling those functions triggered by button
clicks.
"""
if not toggled:
return
self.onPrimaryPushButtonClicked(False)
self.onAlternatePushButtonClicked(False)
self.refreshShortcutList()
def save(self):
"""
Save the shortcuts. **Note**, that we do not have to load the shortcuts,
as they are loaded in :class:`~openlp.core.utils.ActionList`.
"""
settings = Settings()
settings.beginGroup(u'shortcuts')
for category in self.action_list.categories:
# Check if the category is for internal use only.
if category.name is None:
continue
for action in category.actions:
if action in self.changedActions:
old_shortcuts = map(unicode,
map(QtGui.QKeySequence.toString, action.shortcuts()))
action.setShortcuts(self.changedActions[action])
self.action_list.update_shortcut_map(action, old_shortcuts)
settings.setValue(
action.objectName(), QtCore.QVariant(action.shortcuts()))
settings.endGroup()
def onClearPrimaryButtonClicked(self, toggled):
"""
Restore the defaults of this action.
"""
self.primaryPushButton.setChecked(False)
action = self._currentItemAction()
if action is None:
return
shortcuts = self._actionShortcuts(action)
new_shortcuts = []
if action.defaultShortcuts:
new_shortcuts.append(action.defaultShortcuts[0])
# We have to check if the primary default shortcut is available. But
# we only have to check, if the action has a default primary
# shortcut (an "empty" shortcut is always valid and if the action
# does not have a default primary shortcut, then the alternative
# shortcut (not the default one) will become primary shortcut, thus
# the check will assume that an action were going to have the same
# shortcut twice.
if not self._validiate_shortcut(action, new_shortcuts[0]) and \
new_shortcuts[0] != shortcuts[0]:
return
if len(shortcuts) == 2:
new_shortcuts.append(shortcuts[1])
self.changedActions[action] = new_shortcuts
self.refreshShortcutList()
self.onCurrentItemChanged(self.treeWidget.currentItem())
def onClearAlternateButtonClicked(self, toggled):
"""
Restore the defaults of this action.
"""
self.alternatePushButton.setChecked(False)
action = self._currentItemAction()
if action is None:
return
shortcuts = self._actionShortcuts(action)
new_shortcuts = []
if shortcuts:
new_shortcuts.append(shortcuts[0])
if len(action.defaultShortcuts) == 2:
new_shortcuts.append(action.defaultShortcuts[1])
if len(new_shortcuts) == 2:
if not self._validiate_shortcut(action, new_shortcuts[1]):
return
self.changedActions[action] = new_shortcuts
self.refreshShortcutList()
self.onCurrentItemChanged(self.treeWidget.currentItem())
def _validiate_shortcut(self, changing_action, key_sequence):
"""
Checks if the given ``changing_action `` can use the given
``key_sequence``. Returns ``True`` if the ``key_sequence`` can be used
by the action, otherwise displays a dialog and returns ``False``.
``changing_action``
The action which wants to use the ``key_sequence``.
``key_sequence``
The key sequence which the action want so use.
"""
is_valid = True
for category in self.action_list.categories:
for action in category.actions:
shortcuts = self._actionShortcuts(action)
if key_sequence not in shortcuts:
continue
if action is changing_action:
if self.primaryPushButton.isChecked() and \
shortcuts.index(key_sequence) == 0:
continue
if self.alternatePushButton.isChecked() and \
shortcuts.index(key_sequence) == 1:
continue
# Have the same parent, thus they cannot have the same shortcut.
if action.parent() is changing_action.parent():
is_valid = False
# The new shortcut is already assigned, but if both shortcuts
# are only valid in a different widget the new shortcut is
# vaild, because they will not interfere.
if action.shortcutContext() in [QtCore.Qt.WindowShortcut,
QtCore.Qt.ApplicationShortcut]:
is_valid = False
if changing_action.shortcutContext() in \
[QtCore.Qt.WindowShortcut, QtCore.Qt.ApplicationShortcut]:
is_valid = False
if not is_valid:
Receiver.send_message(u'openlp_warning_message', {
u'title': translate('OpenLP.ShortcutListDialog',
'Duplicate Shortcut'),
u'message': unicode(translate('OpenLP.ShortcutListDialog',
'The shortcut "%s" is already assigned to another action, '
'please use a different shortcut.')) % key_sequence.toString()
})
return is_valid
def _actionShortcuts(self, action):
"""
This returns the shortcuts for the given ``action``, which also includes
those shortcuts which are not saved yet but already assigned (as changes
are applied when closing the dialog).
"""
if action in self.changedActions:
return self.changedActions[action]
return action.shortcuts()
def _currentItemAction(self, item=None):
"""
Returns the action of the given ``item``. If no item is given, we return
the action of the current item of the ``treeWidget``.
"""
if item is None:
item = self.treeWidget.currentItem()
if item is None:
return
return item.data(0, QtCore.Qt.UserRole).toPyObject()
def _adjustButton(self, button, checked=None, enabled=None, text=None):
"""
Can be called to adjust more properties of the given ``button`` at once.
"""
# Set the text before checking the button, because this emits a signal.
if text is not None:
button.setText(text)
if checked is not None:
button.setChecked(checked)
if enabled is not None:
button.setEnabled(enabled)