- fixed wrong alternate button text (when there is no primary shortcut)

- fixed assigning a shortcut twice (when resetting an action with the clear button)

bzr-revno: 1482
This commit is contained in:
Andreas Preikschat 2011-04-24 19:11:53 +02:00
commit 5436328d29

View File

@ -29,6 +29,7 @@ import re
from PyQt4 import QtCore, QtGui from PyQt4 import QtCore, QtGui
from openlp.core.lib import Receiver
from openlp.core.utils import translate from openlp.core.utils import translate
from openlp.core.utils.actions import ActionList from openlp.core.utils.actions import ActionList
from shortcutlistdialog import Ui_ShortcutListDialog from shortcutlistdialog import Ui_ShortcutListDialog
@ -95,43 +96,7 @@ class ShortcutListForm(QtGui.QDialog, Ui_ShortcutListDialog):
QtCore.Qt.ShiftModifier: QtCore.Qt.ShiftModifier:
key_string = u'Shift+' + key_string key_string = u'Shift+' + key_string
key_sequence = QtGui.QKeySequence(key_string) key_sequence = QtGui.QKeySequence(key_string)
# The action we are attempting to change. if self._validiate_shortcut(self._currentItemAction(), key_sequence):
changing_action = self._currentItemAction()
shortcut_valid = True
for category in self.action_list.categories:
for action in category.actions:
shortcuts = self._actionShortcuts(action)
if key_sequence not in shortcuts:
continue
if action is changing_action:
if self.primaryPushButton.isChecked() and \
shortcuts.index(key_sequence) == 0:
continue
if self.alternatePushButton.isChecked() and \
shortcuts.index(key_sequence) == 1:
continue
# Have the same parent, thus they cannot have the same shortcut.
if action.parent() is changing_action.parent():
shortcut_valid = False
# The new shortcut is already assigned, but if both shortcuts
# are only valid in a different widget the new shortcut is
# vaild, because they will not interfere.
if action.shortcutContext() in [QtCore.Qt.WindowShortcut,
QtCore.Qt.ApplicationShortcut]:
shortcut_valid = False
if changing_action.shortcutContext() in \
[QtCore.Qt.WindowShortcut, QtCore.Qt.ApplicationShortcut]:
shortcut_valid = False
if not shortcut_valid:
QtGui.QMessageBox.warning(self,
translate('OpenLP.ShortcutListDialog', 'Duplicate Shortcut'),
unicode(translate('OpenLP.ShortcutListDialog', 'The shortcut '
'"%s" is already assigned to another action, please '
'use a different shortcut.')) % key_sequence.toString(),
QtGui.QMessageBox.StandardButtons(QtGui.QMessageBox.Ok),
QtGui.QMessageBox.Ok
)
else:
if self.primaryPushButton.isChecked(): if self.primaryPushButton.isChecked():
self._adjustButton(self.primaryPushButton, self._adjustButton(self.primaryPushButton,
False, text=key_sequence.toString()) False, text=key_sequence.toString())
@ -227,6 +192,12 @@ class ShortcutListForm(QtGui.QDialog, Ui_ShortcutListDialog):
new_shortcuts.append( new_shortcuts.append(
QtGui.QKeySequence(self.alternatePushButton.text())) QtGui.QKeySequence(self.alternatePushButton.text()))
self.changedActions[action] = new_shortcuts self.changedActions[action] = new_shortcuts
if not self.primaryPushButton.text():
# When we do not have a primary shortcut, the just entered alternate
# shortcut will automatically become the primary shortcut. That is
# why we have to adjust the primary button's text.
self.primaryPushButton.setText(self.alternatePushButton.text())
self.alternatePushButton.setText(u'')
self.refreshShortcutList() self.refreshShortcutList()
def onItemDoubleClicked(self, item, column): def onItemDoubleClicked(self, item, column):
@ -374,6 +345,16 @@ class ShortcutListForm(QtGui.QDialog, Ui_ShortcutListDialog):
new_shortcuts = [] new_shortcuts = []
if len(action.defaultShortcuts) != 0: if len(action.defaultShortcuts) != 0:
new_shortcuts.append(action.defaultShortcuts[0]) new_shortcuts.append(action.defaultShortcuts[0])
# We have to check if the primary default shortcut is available. But
# we only have to check, if the action has a default primary
# shortcut (an "empty" shortcut is always valid and if the action
# does not have a default primary shortcut, then the alternative
# shortcut (not the default one) will become primary shortcut, thus
# the check will assume that an action were going to have the same
# shortcut twice.
if not self._validiate_shortcut(action, new_shortcuts[0]) and \
new_shortcuts[0] != shortcuts[0]:
return
if len(shortcuts) == 2: if len(shortcuts) == 2:
new_shortcuts.append(shortcuts[1]) new_shortcuts.append(shortcuts[1])
self.changedActions[action] = new_shortcuts self.changedActions[action] = new_shortcuts
@ -394,10 +375,60 @@ class ShortcutListForm(QtGui.QDialog, Ui_ShortcutListDialog):
new_shortcuts.append(shortcuts[0]) new_shortcuts.append(shortcuts[0])
if len(action.defaultShortcuts) == 2: if len(action.defaultShortcuts) == 2:
new_shortcuts.append(action.defaultShortcuts[1]) new_shortcuts.append(action.defaultShortcuts[1])
if len(new_shortcuts) == 2:
if not self._validiate_shortcut(action, new_shortcuts[1]):
return
self.changedActions[action] = new_shortcuts self.changedActions[action] = new_shortcuts
self.refreshShortcutList() self.refreshShortcutList()
self.onCurrentItemChanged(self.treeWidget.currentItem()) self.onCurrentItemChanged(self.treeWidget.currentItem())
def _validiate_shortcut(self, changing_action, key_sequence):
"""
Checks if the given ``changing_action `` can use the given
``key_sequence``. Returns ``True`` if the ``key_sequence`` can be used
by the action, otherwise displays a dialog and returns ``False``.
``changing_action``
The action which wants to use the ``key_sequence``.
``key_sequence``
The key sequence which the action want so use.
"""
is_valid = True
for category in self.action_list.categories:
for action in category.actions:
shortcuts = self._actionShortcuts(action)
if key_sequence not in shortcuts:
continue
if action is changing_action:
if self.primaryPushButton.isChecked() and \
shortcuts.index(key_sequence) == 0:
continue
if self.alternatePushButton.isChecked() and \
shortcuts.index(key_sequence) == 1:
continue
# Have the same parent, thus they cannot have the same shortcut.
if action.parent() is changing_action.parent():
is_valid = False
# The new shortcut is already assigned, but if both shortcuts
# are only valid in a different widget the new shortcut is
# vaild, because they will not interfere.
if action.shortcutContext() in [QtCore.Qt.WindowShortcut,
QtCore.Qt.ApplicationShortcut]:
is_valid = False
if changing_action.shortcutContext() in \
[QtCore.Qt.WindowShortcut, QtCore.Qt.ApplicationShortcut]:
is_valid = False
if not is_valid:
Receiver.send_message(u'openlp_warning_message', {
u'title': translate('OpenLP.ShortcutListDialog',
'Duplicate Shortcut'),
u'message': unicode(translate('OpenLP.ShortcutListDialog',
'The shortcut "%s" is already assigned to another action, '
'please use a different shortcut.')) % key_sequence.toString()
})
return is_valid
def _actionShortcuts(self, action): def _actionShortcuts(self, action):
""" """
This returns the shortcuts for the given ``action``, which also includes This returns the shortcuts for the given ``action``, which also includes