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.. title: Roadmap: openlp.org 1.0, 1.2, and beyond...
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.. slug: 2008/01/14/roadmap-openlporg-10-12-and-beyond
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.. date: 2008-01-14 19:01:01 UTC
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.. tags:
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.. description:
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I was going to reply to the Cairo graphics library topic in the
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discussion forums, but my answer started getting too long, and I decided
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to rather blog about the roadmap of openlp.org, since in essence that's
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what was being proposed in that forum topic.
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Full steam ahead for version 1.0!
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So, our top priority at the moment is version 1.0, and getting it out
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the door at the end of this month. We have indeed worked long and hard
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on openlp.org, to get it to a state where it is a stable, reliable,
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feature-full application that contains the features that 90% of churches
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out there are going to need on a Sunday.
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So, no more features, just bug fixes, and then out the door with version
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1.0.
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Version 1.2: Featuritis is the name of the game!
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Next up on the list is version 1.2. Internally, there are a number of
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improvements that can be made to openlp.org. While they won't
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necessarily seem to make a difference externally, it will make our lives
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developing and maintaining openlp.org easier. Once we're done with the
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code clean up, we'll start entertaining feature requests again.
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Of course, we will do our best to incorporate as many of the new feature
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requests as possible, but some will fall by the wayside. We need to be
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realistic. Once again, version 1.2 will only run on Windows. We realise
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that there have been a large number of requests for a cross platform
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version, but the current version of openlp.org is tied down to Windows.
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There's no way we can convert it to a cross platform version.
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Cross platform, coming right up in version 2.x!
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A while back I started thinking about a cross-platform version of
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openlp.org. However, I didn't see that much of a demand, and since I was
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rather involved in getting version 1.0 going, I was glad I didn't have
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to think about it.
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Over the years, however, we've had request after request:
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- "Does it work on Mac OS X?"
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- "I downloaded openlp.org, but I can't run it in Linux"
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So, we're definintely going to develop a cross platform version. There's
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just one problem: it has to be from scratch. As I mentioned before,
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openlp.org currently is not portable at all. It's glued firmly to
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Windows.
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The cross platform version will most probably be written in C++,
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although I've entertained the idea of using Python. We're not there yet,
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so I'm still thinking about it (and I'd love to have your input on it,
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if you've got anything to say on the matter). We'll also use one of the
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cross platform graphics libraries, like SDL or Cairo, so that openlp.org
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becomes truly platform-independent.
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**Update:** At a developer meeting we decided to use Python, as it would
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be simpler and easier to implement a plugin system.
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Of course because we have to rewrite openlp.org from scratch, openlp.org
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2.0 is going to take a long time to develop. If you are interested in
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helping out with the cross platform version, please contact me. I'd
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actually like to get it started now.
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So where does that leave us?
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openlp.org 1.2 is once again going to be a while away. I doubt we'll
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have anything beyond beta stage by the end of this year. There's a lot
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of work that needs to go into it, and since none of the team is devoted
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to working on it full time, things will no doubt take a little while. I
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hope to have the first alpha release of 1.2 (i.e. 1.1.0) in about June
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of this year, although we'll see how far we get.
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After a couple of alpha releases we'll have a minor code freeze (no more
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major features), where we will start working towards a final product.
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This will be our beta release phase, and after a few betas we'll have a
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full code freeze (no more features, end of story) and enter into the
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release candidate phase.
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After the release of 1.2, the 1.x branch of openlp.org will go into
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maintenance mode. This means that we won't have any more major releases,
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only bug fix releases. In fact, once 1.2 is out, we will only perform
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major bug fixes on 1.0, and once 2.0 is out, only major bug fixes will
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be done to 1.2.
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Final words
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I hope this clears up things for people. I know that at times some folks
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have wondered where openlp.org might be going in future, so this should
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answer those questions.
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Please remember that over and above, openlp.org has a feature-based
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release cycle, not a time-base one. We will release each version as and
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when we see fit, with the features we are happy with, and when we're
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happy that they are bug-free. That might sound a little dicatatorish,
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but at the end of the day it's us the developers who have to decide what
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we can and can't do. We do this in our spare time, and we aren't paid
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for it.
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